final projects tip: consult with Nicole Cote, our DH advisor, or the GCDI team

I posted about this in October, but now that you’re working on final projects, know that you can schedule time with Nicole, our Student Advisor, and/or our GCDI team to talk through ideas. Here’s Nicole’s self-introduction, with contact info:

I am a PhD candidate in English at the Graduate Center, where I broadly work on topics related to the environment, media studies, and the history of technology. I have also taught various coding and tech skills at the GC and elsewhere—for example: JavaScript (w. HTML/CSS), D3, git/GitHub (w. Markdown/Command Line), Python, accessible design ideas, & etc.—and have worked broadly on applied digital media and digital humanities projects.
I am reaching out to share that I am available to meet with students to discuss coursework and project-based questions as well as program related queries (i.e. advising on course selection and the like). I will be holding office hours for students this semester by appointment.
Alternatively, for quick questions, students can always just message me on the department’s Slack or email me.

People’s Choice: let’s pick some winners

Friends, it’s time to pass Go and collect $200! We’ve reached the end of the Syllabus Proper, and it’s time to flex some direct democratic muscle. I’ve created a Padlet that we’ll use to generate ideas for the final two sessions and vote for them as well:

People’s Choice: topics for the homestretch

Made with Padlet

 

Feel free to add new ideas or comment on the ones I’ve created. We’ll work on this in class, too. I believe I’ve configured the link properly to allow all to access it, but LMK if you have issues.

one last screed about gamification

A bit late to the party, but this just in from the left-wing journal of politics and culture, Jacobin:

Gamification Is Exploitation

The trend of gamification – applying elements of game play to other areas of life – is the apex of the neoliberal fantasy, rendering both work and our leisure time outside of it into a series of games that we supposedly enjoy playing for their own sake.

GHDI workshops and consultations

Just wanted to alert you to two extremely helpful facets of our program:

1. You can consult with the simpatico and highly skilled/knowledgeable GC Digital Initiatives Fellows: they’re great for chatting through ideas for final projects, thesis topics, etc.

2. You can attend one of the many stimulating workshops on offer each semester from the GCDI, starting with tomorrow’s Intro to Python, Part 2.

See you Monday!

dark meritocracy

I’m sure I’m not the only Black Mirror fan in this crowd. While reading about “gamification” and thinking about the various ways play has been instrumentalized to managerial ends in the past 10+ years, I thought back to one of the first episodes, “Fifteen Million Merits.”

I’ll spare you the plot summary, but it’s interesting to me that the episode aired in 2011, at precisely the time that Bogost’s notorious rant on gamification as “bullshit” took place…

McGonigal on TED

I should’ve posted this earlier, but here’s a 20 min peek at McGonigal’s work at TED, where she’s a frequent contributer:

Jane McGonigal: Gaming can make a better world

Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.

Also, here’s a link to ChoreWars, discussed in chapter 7, and World Without Oil, one of McGonigal’s own games, just for fun.

electronic literature and digital preservation

Having confronted our first frustrating broken object with Norman’s Window, I wanted to point anyone who’s interested to some of the critical literature within DH on the topic of digital preservation. As has been widely observed in DH circles in the past 10 years or so, DH erupted onto the scene in the 2000s amid a broad techno-utopianism that was fascinated with the new. More recently, the field has started to look back and consolidate its own history and discovered that … everything is broken.

I exaggerate, but the deprecation of Adobe’s Flash and the obsolescence of early experiments predicated on particular soft- and hardware configs means that countless projects, including projects that were very prominent and widely-discussed in their time, are largely unread and are being forgotten.

This is a dynamic area in DH, and if anyone’s interested would make a great final project topic. Here are a couple of books that will get you started.

 

Pathfinders: Pathfinders

Introduction to Pathfinders An introduction to Pathfinders with detailed information about the project Judy Malloy’s Uncle Roger Judy Malloy’s Opening Page John McDaid’s Uncle Buddy’s Phantom Funhouse John McDaid’s opening page for Uncle Buddy’s Phantom Funhouse Shelley Jackson’s Patchwork Girl This is the opening page of the Jackson Reading Path

Traversals

An exercise in reclaiming electronic literary works on inaccessible platforms, examining four works as both artifacts and operations.Many pioneering works of…

 

meet Nicole Cote, Student Advisor in the DH program

I wanted to pass along Nicole’s self-introduction and contact info. I’ve invited her to visit us in class as well, but especially since you’re plunging into the group projects this week, she might be a good resource/sounding board. Here’s what she gave me:

I am a PhD candidate in English at the Graduate Center, where I broadly work on topics related to the environment, media studies, and the history of technology. I have also taught various coding and tech skills at the GC and elsewhere—for example: JavaScript (w. HTML/CSS), D3, git/GitHub (w. Markdown/Command Line), Python, accessible design ideas, & etc.—and have worked broadly on applied digital media and digital humanities projects.
I am reaching out to share that I am available to meet with students to discuss coursework and project-based questions as well as program related queries (i.e. advising on course selection and the like). I will be holding office hours for students this semester by appointment.
Alternatively, for quick questions, students can always just message me on the department’s Slack or email me.